Ana içeriğe atla

CMPE 318

Course ID:
Course Code & Number
CMPE 318
Course Title
Software Design Patterns
Level
BS
Credit Hours/ ECTS Credits
(3+0+0) 3 TEDU Credits, 5 ECTS Credits
Year of Study:
Semester:
Fall
Type of Course:
Elective
Mode of Delivery:
Face-to-face
Language of Instruction:
English
Pre-requisite / Co-requisite::
Pre-requisites: CMPE 211 OR CMPE 114
Co-requisites: NONE
Catalog Description
Definition of design pattern. Need for using design patterns. Classification of design patterns (creational, structural, behavioral). Reuse of patterns. Case studies and sample applications.
Course Objectives

The objective of this course is to provide and understanding of the necessity of using design patterns in software development, their advantages and differences, and when to use one. The course will introduce real life examples of how design patterns are used and explain the benefits of using design patterns in real life scenarios.

Software Usage
Course Learning Outcomes

Upon succesful completion of this course, a student will be able to
1. Identify different design patterns
2. Choose the correct pattern to apply on different scenarios
3. Use design patterns to implement software projects
4. Identify when and how to reuse code
5. Analyze the benefits of using a design pattern for implementing a software project

Learning Activities and Teaching Methods:
Telling/Explaining Discussion/Debate Questioning Reading Problem Solving
Assessment Methods and Criteria:
Test / Exam Quiz
Assessment Methods and Criteria Others:
Design Content
Recommended Reading
Required Reading
1. Design Patterns: Elements of Reusable Object-Oriented Software 2. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides
Grading

Mid-terms - 30% 
Quizzes and Homeworks - 30% 
Final - 40%

Learning Activities and Teaching Methods Others:
Course Coordinator:
Student Workload:
WorkloadHrs
Course & Program Learning Outcome Matching: