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ECON 201

Course ID:
Course Code & Number
ECON 201
Course Title
Games and Strategy
Level
BS
Credit Hours/ ECTS Credits
(3+0+0) 3 TEDU Credits, 6 ECTS Credits
Year of Study:
Sophomore
Semester:
Fall
Type of Course:
Compulsory
Mode of Delivery:
Face-to-face
Language of Instruction:
English
Pre-requisite / Co-requisite::
Pre-requisites: NONE
Co-requisites: NONE
Catalog Description
Terminology and basic definitions of game theory. Formulation of games. Solution concepts. Nash equilibrium. Mixed strategies. Prisoners' dilemma games. Games with strategic moves. Games with asymmetric information. Applications to law, government, politics, diplomacy, business, management and economic behavior.
Course Objectives

The main objective of this course is to introduce some of the game theory’s main topics and analytic tools, with an emphasis on gaining a practical understanding. The course will help students to apply games and strategies to various areas such as law, government, politics, diplomacy, business, management and economic behavior.

Software Usage
Students will use MS Office applications (Word, Excel, Access) to work on their weekly assignments about 2 hours a week.
Course Learning Outcomes

Upon succesful completion of this course, a student will be able to
1. Describe different types of games and the main concepts of game theory. 
2. Solve static and dynamic games and strategies under perfect and imperfect information. 
3. Formalize a strategic situation as a well-defined game. 
4. Apply games and strategies to different areas such as law, economic behavior, politics and business. 
5. Differentiate games with perfect and imperfect information
6. Appraise theoretical predictions obtained from Game Theory analyses against real world conflicts. 
7. Identify Nash Equilibria in various everyday settings. 

Learning Activities and Teaching Methods:
Telling/Explaining Discussion/Debate Questioning Reading Peer Teaching Demonstrating Problem Solving Case Study/Scenarion Analysis Simulation & Games Video Presentations Oral Presentations/Reports Guest Speakers Web Searching
Assessment Methods and Criteria:
Test / Exam Quiz Oral Questioning Case Studies / Homework Presentation (Oral/Poster)
Assessment Methods and Criteria Others:
Design Content
Recommended Reading
1. Dixit. A.K., Reiley. D.H. Jr. and S. Skeath, Games of Strategy. 3rd Edition, W.W.Norton&Company, New 2. Osborne. M. and A. Rubinstein, A Course in Game Theory. The MIT Press, London, 1994.
Required Reading
1. Gibbons. R., Game Theory for Applied Economists. Princeton University Press, New Jersey, 1992.
Grading
Learning Activities and Teaching Methods Others:
Course Coordinator:
Student Workload:
WorkloadHrs
Course & Program Learning Outcome Matching: