Course ID:
Course Code & Number
SENG 463
Course Title
Game Design and Programming
Level
BS
Credit Hours/ ECTS Credits
(2+0+2) 3 TEDU Credits, 5 ECTS Credits
Year of Study:
Semester:
Type of Course:
Mode of Delivery:
Language of Instruction:
Pre-requisite / Co-requisite:
Pre-requisites: NONE
Co-requisites: NONE
Catalog Description
Definition and history of games. Game play. Experiences and mechanics. Game design. Storyboarding. Level design. Texturing & materials. Programming. Terrain. Physics. Animation. 2D & 3D Rendering. Shaders. User Interface.
Course Objectives
Software Usage
Course Learning Outcomes
Learning Activities and Teaching Methods:
Assessment Methods and Criteria:
Assessment Methods and Criteria Others:
Design Content
Recommended Reading
Required Reading
Grading
Learning Activities and Teaching Methods Others:
Course Coordinator:
Student Workload:
Workload | Hrs |
---|
Course & Program Learning Outcome Matching: